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3D ENVIRONMENT ARTIST

At Tripunk LTD, we go beyond the third dimension to create memorable experiences that shift the cultural needle and leave a lasting impact on our audience. As an art-centric studio, we are devoted to the creative development of immersive worlds that resonate with players on a profound level. We believe in the power of compelling storytelling, meticulous research, unwavering attention to detail, and conscientious visual design to elevate our artwork to new heights.

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We are currently seeking a passionate and self-motivated 3D Environment Artist to join our talented and creative team to help us build engaging environments for our projects.

RESPONSIBILITIES

As a 3D Environment Artist, your responsibilities will include:

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  • Craft visually stunning and engaging 3D environments that tell a compelling story and enhance the overall gameplay experience

  • Collaborate closely with other team members, including designers, programmers, and artists to ensure the art assets meet both creative and technical requirements

  • Create high-quality models, textures, and materials for various environment assets, such as buildings, terrain, foliage, and props

  • Optimise assets to meet performance constraints and ensure compatibility with our game engine

  • Participate in the feedback loop, giving and receiving constructive criticism to improve the overall quality of the art assets

  • Contribute to the development and documentation of art production strategies and workflows

SKILLS & REQUIREMENTS

  • A strong portfolio showcasing your environment art skills, with a focus on storytelling and attention to detail

  • Proficiency in industry-standard 3D software (such as 3ds Max, Maya, or Blender) and texturing tools (such as Substance Suite and Photoshop)

  • Strong understanding of PBR material pipeline and texturing techniques

  • Excellent communication and collaboration skills, with a willingness to work closely with other departments

  • A proactive approach to problem-solving and a dedication to delivering high-quality work, even when working independently

  • Strong ability to sculpt architecture in Zbrush

  • Ability to plan and develop modular kits

  • A solid grasp of fundamental art principles, including form, scale, composition, and the effective distribution of detail

  • Familiarity with game engines such as Unreal Engine 5

WHAT WE OFFER

At Tripunk LTD, we're committed to providing our team with an exceptional work experience. As our 3D Environment Artist, you can expect:

  • Relocation assistance for in-house positions at our Leeds, West Yorkshire, UK studio

  • Opportunities to collaborate on multiple AAA projects alongside industry-leading developers

  • Flexible working hours and occasional work-from-home flexibility

  • Personalised career guidance, goal-setting, and planning for growth and ambition, with opportunities for internal promotion and advancement.

  • Competitive salaries and annual performance-based salary reviews

  • A relaxed studio culture that promotes creativity and collaboration

  • Engaging in team-building activities and social events to strengthen connections

  • Monthly pension contributions to support your long-term financial well-being

  • Statutory sick pay and holidays by UK law

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